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Thread: Has anyone Nulled Ray?

  1. #11

    Join Date
    Sep 2006
    Posts
    191

    Default

    I have been digging around and found this
    Code:
    // Action script...
    
    // [Initial MovieClip Action of sprite 370]
    #initclip 1
    class modules.global.admin.bxMain
    {
        var getURL, oXml, sXmlUrl, sExpertzUrl;
        function bxMain(strXmlUrl, sNick, sPassword)
        {
            _root.mcDisabled.onPress = function ()
            {
            };
            _root.mcDisabled.useHandCursor = _root.mcDisabled._visible = false;
            if (sNick == undefined || sPassword == undefined || strXmlUrl == undefined || sNick == "" || sPassword == "" || strXmlUrl == "")
            {
                _root.systemMessage.init("invalid parameters", false);
                return;
            } // end if
            _root.gotoUrl = function (sUrl)
            {
                this.getURL(sUrl, "_blank");
            };
            oXml = new utils.bxXml();
            var _loc6 = "&nick=" + sNick + "&password=" + sPassword;
            sXmlUrl = strXmlUrl + "?action=";
            oXml.addTemplate("adminAuthorize", sXmlUrl + "adminAuthorize" + _loc6);
            oXml.addTemplate("getMyWidgets", sXmlUrl + "getMyWidgets");
            oXml.addTemplate("getWidgetCode", sXmlUrl + "getWidgetCode", ["widget"]);
            oXml.addTemplate("startInstall", sXmlUrl + "startInstall", ["widget"]);
            oXml.addTemplate("finishInstall", sXmlUrl + "finishInstall", ["widget"]);
            oXml.addTemplate("settings", sXmlUrl + "settings", ["widget"]);
            oXml.addTemplate("skins", sXmlUrl + "templates", ["widget"]);
            oXml.addTemplate("langs", sXmlUrl + "languages", ["widget"]);
            oXml.addTemplate("updates", sXmlUrl + "updates", ["widget"]);
            oXml.addTemplate("saveFile", sXmlUrl + "saveExtraFile", ["widget", "folder", "default", "file"]);
            oXml.addTemplate("saveSetting", sXmlUrl + "setSettingValue", ["widget", "file", "key", "value"]);
            oXml.addTemplate("checkPermissions", sXmlUrl + "checkPermissions", ["widget", "file"]);
            sExpertzUrl = sExpertzHome + sExpertzFile + "?action=";
            System.security.loadPolicyFile(sExpertzHome + "crossdomain.xml");
            oXml.addTemplate("getAddWidgets", sExpertzUrl + "getWidgets", ["widgets"]);
            oXml.addTemplate("registerWidget", sExpertzUrl + "register", ["domain", "code", "license"]);        oXml.addTemplate("updateWidget", sExpertzUrl + "update", ["widget", "version"]);
            oXml.returnXml(this, "onAuthorize", oXml.getXmlUrl("adminAuthorize"));
            _root.systemMessage.init("administrator authorization ...");
        } // End of the function
        function onAuthorize(aData)
        {
            var oSelf = this;
            var _loc3 = aData[0][0].value == "true";
            if (_loc3)
            {
                oXml.returnXml(_root.mcMyWidgets, "init", oXml.getXmlUrl("getMyWidgets"));
                _root.mcMyWidgets.onLoading = function ()
                {
                    oSelf.getGlobalWidgets();
                };
            } // end if
            _root.systemMessage.init(_loc3 ? ("getting widgets list") : ("authorization failed"), _loc3);
        } // End of the function
        function getGlobalWidgets()
        {
            var oSelf = this;
            oXml.returnXml(_root.mcAddWidgets, "init", oXml.getXmlUrl("getAddWidgets", [_root.mcMyWidgets.getWidgetsNames()]));
            _root.mcAddWidgets.onLoading = function ()
            {
                oSelf.getMainSettings();
            };
            _root.systemMessage.init("getting global widgets list");
        } // End of the function
        function getMainSettings()
        {
            _root.pages.init();
            _root.systemMessage.show(false);
        } // End of the function
        function onConnectionError()
        {
            _root.systemMessage.init("connection error", false);
        } // End of the function
        var sExpertzHome = "http://www.expertzzz.com/rayCheck/";
        var sExpertzFile = "XML.php5";
    } // End of Class
    #endinitclip
    I think, but please don't hold it against me, this may be the code in red to checkin to see if it is registered
    ------------------------------------
    Have a MMORPG character you are proud
    of - Toon in your Character at
    http://www.charnation.com

  2. #12

    Join Date
    Sep 2006
    Posts
    191

    Default

    I also found this one which looks very very promising

    Code:
    // Action script...
    
    // [Initial MovieClip Action of sprite 379]
    #initclip 10
    class modules.global.admin.widgets.bxMyWidget extends MovieClip
    {
        var txtCaption, btnMinimize, _parent, btnMaximize, sName, sVersion, sStatus, oFullWidget, bMaximized, _width, _height;
        function bxMyWidget()
        {
            super();
            txtCaption.autoSize = true;
            btnMinimize.onPress = function ()
            {
                _parent.maximize(false);
            };
            btnMaximize.onPress = function ()
            {
                _parent.maximize(true);
            };
            this.maximize(false);
        } // End of the function
        function init(aInitData)
        {
            sName = aInitData.name == undefined ? ("") : (aInitData.name);
            sVersion = aInitData.version == undefined ? ("") : (aInitData.version);
            sStatus = aInitData.status == undefined ? ("") : (aInitData.status);
            var _loc4 = aInitData.title == undefined ? ("untitled") : (aInitData.title);
            var _loc5 = aInitData.author == undefined ? ("unknown") : (aInitData.author);
            var _loc3 = aInitData.authorUrl == undefined ? ("") : (aInitData.authorUrl);
            txtCaption.htmlText = "<B>" + _loc4 + " (by <FONT COLOR=\"#0000CC\"><a href=\"asfunction:_root.gotoUrl," + _loc3 + "\"><U>" + _loc5 + "</U></a></FONT>)</B>";
            oFullWidget.aInitData = aInitData;
        } // End of the function
        function checkRegistration()
        {
            _root.oMain.oXml.returnXml(this, "onWidgetCode", _root.oMain.oXml.getXmlUrl("getWidgetCode", [sName]));
        } // End of the function
        function onWidgetCode(aData)
        {
            var _loc4 = _root.mcMyWidgets.getStatusIndex(sStatus);
            aData = aData[0][0];
            if (aData.status == "failed")
            {
                bRegistered = _loc4 == 2;
                this.onCheckRegistration(bRegistered);
                if (!bRegistered)
                {
                    oFullWidget.setStatus(3);
                } // end if
            }
            else
            {
                sCode = sName == "global" ? (_root.mcMyWidgets.aGlobal.code) : (aData.code);
                switch (_loc4)
                {
                    case 2:
                    {
                        this.onCheckRegistration(true);
                        break;
                    } 
                    case 3:
                    {
                        bRegistered = false;
                        this.onCheckRegistration(false);
                        break;
                    } 
                    default:
                    {
                        _root.oMain.oXml.returnXml(this, "checkRegistrationHandler", _root.oMain.oXml.getXmlUrl("registerWidget", [_root.mcMyWidgets.sDomain, sCode, aData.license]));
                        break;
                    } 
                } // End of switch
            } // end else if
        } // End of the function
        function checkRegistrationHandler(aData)
        {
            bRegistered = aData[0][0].status == "success";
            this.onCheckRegistration(bRegistered);
            if (!bRegistered)
            {
                oFullWidget.setStatus(3);
            } // end if
        } // End of the function
        function checkRegistrationHandlerError()
        {
            bRegistered = true;
            this.onCheckRegistration(bRegistered);
        } // End of the function
        function maximize(bMode)
        {
            bMaximized = btnMinimize._visible = oFullWidget._visible = bMode;
            btnMaximize._visible = !bMode;
            oFullWidget._yscale = bMode ? (100) : (0);
            this.onSizeChanged();
        } // End of the function
        function onInstall()
        {
            oFullWidget.setStatus(3);
        } // End of the function
        function onRegister()
        {
            oFullWidget.setStatus(1);
        } // End of the function
        function getSizes()
        {
            return ({width: _width, height: bMaximized ? (_height) : (btnMaximize._height)});
        } // End of the function
        function onSizeChanged()
        {
        } // End of the function
        function onCheckRegistration(bRegistered)
        {
        } // End of the function
        var bRegistered = true;
        var sCode = "";
    } // End of Class
    #endinitclip
    This script looks very doable
    ------------------------------------
    Have a MMORPG character you are proud
    of - Toon in your Character at
    http://www.charnation.com

  3. #13
    boifromoz
    Guest

    Default

    Please update us with ur progress?!?


    Quote Originally Posted by ArnMan View Post
    I also found this one which looks very very promising

    This script looks very doable

  4. #14

    Join Date
    Jul 2007
    Posts
    17

    Default

    yes pls can you???

  5. #15

    Join Date
    Sep 2006
    Posts
    191

    Default

    well I have been going through the files I am trying to figure out a way, and oh btw I am terrible at flash and almost as terrible at lookin at code,
    and noticed that several of the sprite codes call each other through functions.

    I have tried to comment out all the register functions, but being that I am not sure if I recompiled the flash back to the way it was, because the Ray base doesnt show all the stuff, and the widget still says unregistered.
    But i am still on it.
    if ya'll have any suggestions let mek now
    ------------------------------------
    Have a MMORPG character you are proud
    of - Toon in your Character at
    http://www.charnation.com

  6. #16
    Pete Bosko's Avatar
    Join Date
    Sep 2006
    Posts
    13

    Default No Ads No License required all widgets work

    check out www.palmcoastlinks.com/florida
    I have some bugs like doesn't always allow profile the first time

    Bosko

  7. #17

    Join Date
    Jul 2007
    Posts
    17

    Default

    Quote Originally Posted by Pete Bosko View Post
    check out www.palmcoastlinks.com/florida
    I have some bugs like doesn't always allow profile the first time

    Bosko
    how you doing this? you pay for music player or what? and video player say "not registred"

  8. #18
    socialnetworker
    Guest

    Default registered..-

    Quote Originally Posted by Pete Bosko View Post
    check out www.palmcoastlinks.com/florida
    I have some bugs like doesn't always allow profile the first time

    Bosko
    the footer in music section says it is powered by Ray Widget.
    Does not that mean it is licensed?

  9. #19
    boifromoz
    Guest

    Default

    Yes please let us know how you done this????



    Quote Originally Posted by Pete Bosko View Post
    check out www.palmcoastlinks.com/florida
    I have some bugs like doesn't always allow profile the first time

    Bosko

  10. #20
    Pete Bosko's Avatar
    Join Date
    Sep 2006
    Posts
    13

    Default Widgets to work

    Go to ray and in each module delete main.xml
    then reload (extract dolphin 6X) get rid of install and all widgets work
    if you changes basic settings they will have to be reset
    Now in the plug in in admin it will say the widgets are not installed but they are
    I will work on the code to see if I can't change that. I think I know where the call back code is but I have to put in the right code.

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